Red

General Play
– Serves and returns with placement, power or spin 95% of the time.
– Does not have a noticeable weakness that can be exploited.
– Is competent in all areas of the game

Positioning
– Has excellent positioning, anticipation and mobility

Fast Game
– Has quick hands – handles fast exchanges at the net with appropriate counter, block or reset volleys (90% of the time)
– Consistently hits an effective third shot drill or spin shot 90% of the time

Slow Game
– Can dink all day long with accuracy, spin and variety.
– Purposely resets fast paced balls
– Retrieves lobs and resets them to the team’s advantage.
– Consistently hits an effective third shot drop, 90% of the time

Strategy
– Understands pickleball strategies and can vary strategies based on opponents
– Able to turn many defensive shots into offensive shots
– Fewer than 10% (1 out of 10) of rallies end because of your unforced errors

 
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